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Author Topic: Map Mod - Problem with destructibles self destructing!  (Read 1782 times)
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krx74b
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« on: August 27, 2010, 01:39:56 pm »

Hey guys,

I followed the 6 youtube tutorials on map modding by 'enemenedene', and made my own map using the 'city01' map, which I cleared pretty much the whole construction site area on. I added the 'warehouse01' destructible in a nice central position in that construction site.

And indeed, the mission loads as a mod without problem, and I do see the warehouse exactly where I put it... just in time to see it crumble under its own steam as the mission first starts! I've checked and rechecked that I'm actually putting it at ground level and that it's not falling into position or anything.

So it seems I've done enough to make a valid mission, and understood adding destructibles and mission objectives etc... just not understanding why the destructible is self destructing!

Any ideas? Any gotchas to look out for?
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Russ
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« Reply #1 on: August 27, 2010, 01:49:52 pm »

Since mods are relatively new for DC it might be worth giving the GIANTS team a shout on the developer forum - http://gdn.giants-software.com/forum.php
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krx74b
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« Reply #2 on: August 27, 2010, 04:46:42 pm »

I have managed to answer my own question, fortunately! So I'll share for the benefit of anyone else who might come across the same issue.

The simple truth is, the terrain, whilst it looks perfectly flat, actually slopes by about 1 foot from one side of the construction site to the other. So when you put a building on it at zero height, actually, one end is slightly off the ground... enough so that when the physics kick in, it drops the whole building at one end and the impact shakes it to pieces.

Was easily solved by using a huge 'smooth' brush in the terrain editor until it would smooth no more. Only caveat is that you'll need to re-import your model again to get the x,y,z translations, because what was zero height is now about -0.39.

SO I'm happy to report I've got stable destructibles now! Smiley
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Stew2000
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« Reply #3 on: August 29, 2010, 09:33:45 pm »

I had that problem too.
Must be a way of getting the buildings to cut into the terrain.
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